Showing posts with label Halo. Show all posts
Showing posts with label Halo. Show all posts

Tuesday, December 21, 2010

Multiplayer

So, I've been playing lot of Xbox online against other players. Lately, it's been Halo (Reach, and before that, Halo 3), but what I'm about to say goes for all the other games I've played online against others. These are first person shooters.

First, there are all kinds of players. Some of the best I've played with are guys who sound like truck stop good ol' boys. Sometimes I play with kids. Sometimes, with guys who are actually in the military. It's very rare that I encounter another woman, but that has happened, and I totally respect young women today who play these games, kick ass, and have no shame in playing a boy sport.

I am a woman. I have a female avatar - though to be fair, it's hard to denote gender in 26th-century battle armor. One guy complained that it freaked him out to hear a girl's death rattle when he assassinated me in combat. Others have blithely noted that my helmet looks gay. I don't know what to make of that, do they mean effeminate, or butch? FWIW it's the Air Assault helmet with some kind of extra communications bump above the visor.

In Halo, there are all kinds of games; my favorites are crazy kind and headhunter. Crazy king is king of the hill, only the hill is an arbitrary circle that changes locations randomly. In headhunter, every time someone dies, they drop a skull, and all the skulls they were carrying. You win by dropping skulls in a goal zone similar to crazy king, in that it changes locations.

I like team games. I do alright on my own, but team game even up the odds a bit. On a good day, I'll encounter people who know how to play as a team. most of the time it's just a bunch of individuals out for themselves. Team play is the best because when you coordinate action, you can achieve real results. In capture the flag, for example, one guy carries the flag while the others cover. If the flagman goes down, someone else picks it up and everyone else continues to cover.

Lately I've been playing some other variants. I like Team Sniper, though I don't do particularly well. The key of course is to hide and countersnipe the enemy. This is difficult in bright, blazing red battle armor. I tend to hide in caves and aim at ledges, but occasionally I will hop on an ATV and blaze across the field, hoping to draw enemy fire and kill them when I return from the grave.

Another game is called Juggernaut. In this game, one play has a powerful warhammer and can take a lot of damage. The other plays try to take down this Juggernaut. When that happens, someone else becomes the juggernaut. Winner is the player who lasts the longest as Juggernaut. I'm two for three.

In yet another game, the goal is to hold on to a ball. When you hold the ball, you cannot run or shoot, but you can kill another player with a single punch. I have a film where I won; Basically, I took possession and hid in what appears to be a locker room. Every time someone came around the corner, I punched them. It's pretty funny to watch.

I worry about my language sometimes. I can get really involved, in a way I don't with anything else. Have you seen guys at sports bars? I can get like that when I'm neck and neck for the lead. But I don't trash talk, and I don't say mean things about other players. I just curse and grumble. There are people online who say much worse things, who casually call people niggers and fags and . . .I usually bail and find other people to play with when the round is over. Plus, don't feel too bad about my language.

That said, it's weird to have kids around. I used to work in a school, and it's hard to have that adult-child distance when they're not right in front of me, and also when I'm inherently engaging in an adolescent pasttime. Plus, they kick my ass.

It is good, though, to find a group to groove with. No matter what, I much prefer to play with people who talk. It's nice to say "I saw that!". it's nice to have the back and forth and cheering on and consolation. Some games, no one talks. It's creepy.

So that's my online playing experience.

Saturday, November 13, 2010

Contrast

Two items in the NYT this morning stand in sharp relief to one another. First, there is a review of the latest Call of Duty video game, a first-person shooter in which the player takes part in any number of fictional yet historically-framed gunfights during the Cold War. In the other, Bob Herbert writes elegeically about Restrepo, a documentary released earlier this Fall about a USMC platoon holding a tiny outpost in Afghanistan.

Together, these two pieces touch on strong feelings, sometimes conflicted, that I have about the military.

For those who don't know already, I was an army brat. My dad was in the US Army band, but also trained to fight as a solider like everyone else. We lived on or near army bases, and I don't bat an eye at the sight of tanks, personnel carriers, artillery, or even a simple fighting man in uniform. That last one, of course, is the most deadly.

I also play shooting games, wandering through three-dimensional palaces of pop-up targets, throwing switches, dropping virtual grenades while carrying an arsenal of assault rifles, pistols, and the occassional target designator with which I can call in orbital bombardment.

I tend towards the more science fictional and fantastical games because they are far enough removed from reality that I can discuss them with friends as a diversion, like any other, as if I were watching a fantasy film or a Z-grade zombie masterpiece. When I try to play the Call of Duty games, I can't help but feel the tug of empathy, knowing that actual soldiers, guys the age of my baby brother, are in actual wars actually shooting and being shot at by other people.

I wouldn't go so far as to say there's a danger that I, a woman in her thirties, will fail to distinguish between fantasy and reality. It's not like I'm going to pick up a gun in real life and set out, bullets blazing. It's more like, I have trouble squaring my knowledge that the fantasy sets out to be realistic yet entertaining, and the reality is much more terrible than could ever be entertaining.

Then again, I know a lot of soliders play these games. They play to practice squad work, the play for fun, they play to get psyched up. the US Army happily provides Xboxes and a variety of games. Even my brother, a Coast Guard reservist, has told me his team plays a certain Call of Duty level to practice their vessel boarding procedures.

I decided a while ago I'd no longer delve into Manhattanite intellecual hand-wriging over the effect and interplays these games have on our culture and political direction. I'm also less concerned about being an outlier demographic - I play because Iam pertty good at these games and it's an outlet for my competitive side.

That said, I still feel a jar, a disconnect, something, when I see games that position themselves as realistic in tone if not outcome, and think about the thousands of people, men and women alike, serving overseas, whose perspective would provide the ultimately objective distinction between fantasy and reality.

Wednesday, December 23, 2009

Cross-Checking My Wish List

Some things I've noticed with the Amazon wish list.

1) if someone buys you a gift, it still shows up in your wish list. However, if you try to click on it, Amazon warns you that someone may have bought the gift for you.

2) Amazon's iPhone app simply doesn't display the item when you view your wish list.

So, fewer surprises, but better pre-holiday communications.

Someone's getting a certain orbital drop shock troop shooting game this Christmas . . .